Low poly to wire frame
Once 'satisfied' with the way the model looks, I run the OBJECT>FREEZE function of Metaseq to convert the low poly model into a wire frame that I can work on.
Simplifying the model
In its current state, it would be impractical to unwrap the model for card modelling. I'll need to reduce the number of edges/faces to make this easier to unwrap.
Using the KNIFE tool, I erased edges taking extra care that I maintain the curves of the teardrop-shaped fuselage.
I do the same for the wings.
Once done, I performed a boolean operation : WING minus FUSELAGE.
I do the same simplification + boolean process with the other parts. The image above shows how the aircraft will go together as a card model.
And finally, here's the model simplified ready for unwrapping in Pepakura.
My next update will discuss the unwrapping and texture mapping.